Adrian Carr - A Film Director's Take on Tex Murphy
First, to everyone in North America, I hope you're enjoying your Labour (Labor) Day! Just to make it a little more interesting, Adventure Gamers has posted an 8-page interview with Adrian Carr, including tons of new screenshots and behind the scenes images from Tesla Effect. There are some marked spoilers, so if you're avoiding them, you should be able to skip!
Adrian Carr - A Film Director's Take on Tex Murphy
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Though the Tex games have always meant the more to me than any other series of games, they are certainly not the only games I've played or plan to play.
I've been playing games since I was very young. Being born in the early 80s, games were really starting to shine as I grew up. Many of my first were children's computer games and several for the Nintendo Entertainment System. Before discovering Tex, the early Mario Bros. games were my favourites. There were a few other games here and there, but it was Tex that opened up the world of gaming to me. Once I discovered the Tex community I was exposed to many other adventure games: Blade Runner, Grim Fandango, Monkey Island. Though it started primarily with adventure games, my tastes weren't limited to just that genre. Some of the more memorable games of the late 90s and early 21st century were The Longest Journey, No One Lives Forever 1 & 2, Tomb Raider: The Last Revelation, Indiana Jones and the Infernal Machine. I remember these games quite fondly and have played them all multiple times. Despite only playing the original Half Life sporadically, I was excited when Half Life 2 was finally released in 2004 and bought it shortly after release. It quickly became, and is still to this day, one of my favourite games ever made and began my "love affair" with many of Valve's products. I've played and loved Half Life 2 Episodes 1 & 2 and one of the few games I actually anticipate for the future is Half Life 3 (they've gotta be making it, right?). Of course, I've also played the wonderful Portal games and have spent hundred of hours playing Team Fortress 2 - the only multiplayer game I've ever gotten in to. Then there's the games of Bioware. I came late to the party, starting with Knights of the Old Republic, another of my top games ever. I have continued playing their games, but since the purchase by EA, I've found they're losing what once made them special. Mass Effect and Dragon Age were great, but the sequels were far less engaging. Elder Scrolls is another favourite of mine. I started with Oblivion and then went backwards and played Morrowind and now I've got Skyrim waiting for me on my computer once I get the opportunity. I spent over 100 hours exploring Cyrodiil in Oblivion, I expect to do the same in Skyrim. I've also played all of Fallout RPGs. Though I didn't care much for the original, I quite enjoyed Fallout 2, 3 and New Vegas. I've yet to play Bioshock Infinite, but am looking forward to that, I enjoyed its predecessors including System Shock 2. I've played so much since Tex's last adventure, it really puts perspective on just how much time has passed. Heck, Grim Fandango is a newer game than Overseer! I've had plenty of positive and negative experiences with games, but recently it has trended toward negative. Maybe I've just become too "old school," but I feel that the majority of games fail to tell interesting (or even coherent) stories, and games have become more about the cool technology behind them than the actual game. I fully expect Tesla Effect to be a refreshing change from all of that as it both pushes the technological boundaries AND provides an engaging story and gaming experience. If you're interested in some games I've reviewed check out my profile on GameSpot here. So what games are some of your non-Tex favourites? Is there anything you look forward to other than Tesla Effect? I just want to report on some of the "awards" that have recently been handed out to adventure games that were released this past year. As you know, some people believe that the adventure genre is dying, and that's why we're not seeing another Tex game (there's no official news, yet anyway), so let me just give you some info on a few good games that were released in 2000, you can still get them at all computer stores (unless they sell out): To help save the adventure genre (and Tex) I've given you some information on the two most praised adventure of 2000 in AID. Everyone at least check them out (they both have demos) and see if you like 'em.
You probably noticed that I support the Save Adventure Game Campaign. This idea was created on Chris Marsland's messageboard at Coit Tower and has been organized by several Tex fans over there including me.
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